Add a requirement for panther_fake for fewer-than 3 panthers_built slot items your panther_fake squad also adds a player_target_action -> add upgrade (panthers_built) for each Panther built Create a panthers_built player upgrade that can stack up to at least 4 times (local_limit >= 4) In your case you want to extend this as follows: When the lieutenant_first squad is built, the squad orders the main building to call-in a real lieutenant squad, and the fake lieutenant squad suicides the lieutenant_first squad is an invisible squad captures the cost of the lieutenant tier We have already implemented something like this for Lieutenant/Captain/Major in the Revamp mod, to make their squad shield visible while you tech:īasically, what we did (and you have to copy by substituting Lieutenant with Panther) is: Say you want to allow people to create no more than 4 Panthers throughout the entire game.
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